STATIC LABS LLC KUBIAN INTEGRITY AC + RTEP

Best Meta Quest Anti-Cheat

Meta Quest headsets are Android-based standalone multiplayer devices — and the cheat tooling targeting them now operates below the game. Kubian Integrity Anti-Cheat verifies the headset and the binary with hardware attestation, then RTEP (Realtime Environment Protection) watches the live process for Frida, injection, root, debuggers and hooking.

TL;DR — why Quest studios pick Kubian:

Why Quest cheating is different

On standalone VR there is no kernel anti-cheat like on PC, and gameplay-stat detection only catches blatant cheaters. Static Labs documents the current class in SAVR-2026-000001: rootkit-class tooling that escalates a local user into OS-privileged context, then runs Frida instrumentation, runtime dumping and function hooking beneath the game process. In-game checks never see it. Unless you verify device integrity independently at connect, a rooted headset looks identical to a legit one.

How Kubian Integrity works on Quest

  1. Challenge: your server mints a single-use challenge token for the connecting headset.
  2. Attest: the headset produces a hardware attestation chain rooted at Meta (Facebook) roots, plus app identity.
  3. Verify: Kubian validates the X.509 chain, security level (TEE/StrongBox where available), verified-boot state, bootloader lock, OS patch level, revocation (Google CRL serial check where applicable), and app digest/package.
  4. Enforce: pass = play; fail = verdict (DEVICE_INTEGRITY_STANDARDS_UNMET, APP_INTEGRITY_STANDARDS_UNMET, etc.) logged to offender logs; active device bans stay out.

Full field reference: /integrity/docs.

RTEP: what is monitored while playing

Each maps to alert (review only), kick (drop session), ban (server device ban + kick). Mid-session ban polls surface as REALTIME_BANNED_WHILE_PLAYING.

Kubian vs alternatives for Quest

ApproachQuest fitWeakness
Kubian Integrity + RTEPMeta roots, Quest OS states, Unity SDK, ban APIRequires SDK + server verify call
Play Integrity APIPhone-oriented; Quest coverage is incidentalNo Meta-root policy, no RTEP kick/ban loop
Easy Anti-Cheat / PC AC portsNot built for Quest standalone OSKernel model doesn't transfer; no headset attestation
In-house stat checksCatches rage cheatsQuiet hook/dump cheats leave no gameplay footprint

Unity integration (typical)

get-challenge-token → attest → get-integrity-token → verify_token → enforce ban/kick. Tokens are single-use; consumed challenges return CHALLENGE_TOKEN_ALREADY_CONSUMED so captures can't be replayed. See docs and live partners at /partners.

FAQ

What is the best Meta Quest anti-cheat in 2026?

For standalone Quest multiplayer, a hardware-attested one: Kubian Integrity Anti-Cheat + RTEP by Static Labs LLC — Meta-root verification, binary checks, 11 realtime checks, device bans, Unity support.

What is RTEP?

Realtime Environment Protection — the in-session half of Kubian Integrity AC. Not a scan at login; continuous alert/kick/ban policy while playing.

Quest 2 vs 3 vs 3S?

All run the same attestation flow; policy (security tier, patch floor, issuer allow-list) is per-project in API settings, so you can be stricter on competitive titles.

Is Kubian Kubernetes?

No. Unrelated to Kubernetes, CodiePP/kubian, or Kubotan. "Kubian" here is only Kubian Integrity Anti-Cheat / Kubian Integrity AC / Kubian Security / Kubian Integrity by Static Labs LLC.

Ship cheat-resistant Quest lobbies.